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I was on the fence about most of the exhibits at the museum. In general, I didn’t really like most of them. It wasn’t that they weren’t any good, it was more so that they were pieces that I couldn’t really make a connection or relate to.
One exhibit, on the other hand, was one that I was immediately drawn to when I stumbled upon. It was entitled “Views From China” by Yang Yongliang, a young artist from Shanghai, China. Yongliang combines traditional Chinese paintings with the modern Shanghai city life and the details reveal current urban culture.
I was immediately drawn to this exhibit because I felt like it was something that I could relate to and, in my eyes, the pieces were aesthetically pleasing. At first glance, Yongliang’s pieces look just like traditional Chinese paintings depicting Chinese landscapes and a collection of what looked like an explosion above a cityscape.
But upon closer examination I noticed that these simple landscapes and explosions had much more to them. The landscapes were cleverly crafted from digital photographs of China’s bustling cities, and then manipulated into haunting imaginary landscapes that critique China’s rapidly changing built environment.
Yongliang depends heavily on his a camera and a laptop computer to make his art, similar to what I enjoy doing with my artwork. Using only these tools—and a knowledge of traditional Chinese painting traditions—Yongliang invents urban scenes that depict skyscrapers under construction, freeway systems, electrical power plants, and bustling urban corridors. His compositions starkly reveal the impacts of technological progress that China has undergone over past decades.
Beyond these pieces being aesthetically pleasing, I think I really enjoyed them because subconsciously I am attracted to art that hides a deeper meaning that challenges the viewer to really look at the artwork and think critically about what it represents. Yongliang’s pieces do just that and inspire me to try to do something similar in my own way.
However, after completing my own proposal for the Iraqi Memorial project, I feel as if I gained a new understanding for the concept of the project and what the speakers were trying to convey through their pieces. There is more to this project than just having people submit ideas for a memorial. It is a way for artists, designers, architects, and other interested creative individuals or collaborators to create artwork that dealt with the contemplation of loss, to honor sacrifice, to celebrate heroism and to sanctify a process of mourning that is ongoing and public.
Looking back on the symposium, I realize that the contributors who were brought to speak at our school and share with us their proposals had understood this and created works of art that they felt represented the above things in a way that best fit their views.
The visiting contributors brought with them a wide range of ideas for the project, some of which I enjoyed, and others that I don’t really feel I could grasp the meaning of. “Light Trails,” by Cat Soergel Marshall, was one of the pieces that I just couldn’t really grasp a hold of. Her proposal is a moveable memorial installed at various Iraqi locations that consist of, as far as I could tell, giant rope of light that extends through regions of Iraq. Marshall said, “The piece narrates the causality figures through distance, time, light and energy.” As I said earlier, I just couldn’t grasp a hold of this piece, but am sure it’s a superb proposal in it’s own right.
A proposal that I enjoyed was “The Killing of Lions: An Iraqi Memorial,” by Maureen Drdak. The piece draws upon the representation of lion hunts as the eloquent and ironic metaphor for the War in Iraq. The lions represent the “powerless” Iraqi civilian dead, and mineral threads express the unseen, impersonal violence, which penetrates these lion like souls. I enjoyed this piece for its simplicity and underlying meaning the most. It was uncomplicated and easy to understand, and yet, at the same time, very effective in getting it’s meaning across.
I think the symposium was a great way for the contributors to the Iraqi Memorial to share their views on the project and their proposals. After completing my proposal, I look back at the symposium with a new view of what the contributors were trying to convey and have a new respect for the ideas each of them created for the memorial.
Eddo Stern creates what he calls, “playable artwork which is very interactive.” He is a video game designer/artist and teaches at UCLA.
Eddo Stern works on the disputed borderlands between fantasy and reality, exploring the uneasy and otherwise unconscious connections between physical existence and electronic simulation. His work explores new modes of narrative and documentary, experimental computer game design, fantasies of technology and history, and cross-cultural representation in computer games, film, and online media.
He works in various media including computer software, hardware and game design, kinetic sculpture, performance, and film and video production. He is currently developing the sensory deprivation game Darkgame.
The first piece he showed was video of Tekken Torture Tournament, a video game hack of Tekken Tag Tournament. This hack required that two participants were connected to an EMS Stimulation Machine that would electronically stimulate them each time there characters were injured.
I enjoy the design of Tekken Torture Tournament having a physical interaction. It creates a new dimension to the world of video games. It is one that I imagine could someday be a norm, to create a physical connection between a player and its avatar.
Another of my favorite pieces that Stern showed was his game being currently developed, Darkgame. In this multi-player video game a player is deprived of certain senses in exchange for powering up other senses. For instance, by giving up your vision, you gain greater sensory detail in hearing, or speed. I found this concept interesting, and would like to try the game to grasp a full understanding of how it all works.
Another of Stern’s works that I enjoyed was the series of Kinetic Shadow Puppets. I liked these for different reasons than the others. I liked these simply because they were nice to look at in a gallery setting, and could even be placed in a home. They weren’t anything new or too different from things other people had done, but they were very well done.
All in all, I enjoyed the lecture that Stern put on and found several of his ideas captivating and made me re-think my own processes and ideals when I go about doing my artwork.